Monday, June 29, 2009
What was the the biggest joke in Sony's E3 press conference last year? MAG. An FPS with 256 players and a terrible name. Game journalists scoffed at it as "another Sony fail." I'll admit that I thought that Zipper would have changed the name by now to SOCOM something. But at this point, if the game turns out the be a success, they can rub it in everyone's face. But I'm getting off track......
Jump ahead to this year's Sony press con and MAG isn't looking like a joke. It's looking and sounding really cool. It's like some of the best parts of COD4 and (of all games) Warhawk, competitive/Co-Op gameplay with a huge amount of players. Now, I'll admit that the player count does worry me. While in some cases, (like the smaller Headquarters maps on COD4) chaos can be really fun. But a whole game based around possibly hundreds of people shooting at each other could run very thin quickly. But, in an interview with IGN via Podcast Beyond, (interview starts at 28:00) lead designer Andy Bodwin talked about how the action would ramp up. Starting you out in a smaller group of 4 to 8 to let you get the feel of the tactical side of the game and working as a team, battles and objectives soon escalate to larger and larger scale until you end up in a 128 vs. 128, 300-style showdown. If pulled off correctly, the tension and feel of being in a full scale war should be as real as you could get on a console.
The real test is going to be that feeling that at anytime, a group from the other team could show up and the fight would be on. Maybe your support will be able to help you and maybe you'll have to go it alone and hope for the best. It's a difficult feeling to convey in a game. The most resent attempt would be the final battle in Killzone 2. (link contains spollers)
In an interview with Gamespot @ E3, Andy and CJ from Zipper talk about the "Dangling the Carrot" gameplay that is going to play into your progression in the game and how the world will continue whether or not you are playing. Sounds like the near perfect COD4 Perk system will be used here as well. Also sounds very MMO inspired. DLC and expanded locations and scenarios are very interesting if done correctly.
After watching the latest MAG Monday video via Gametrailers.com, I'm thinking that this is game is going to be a bigger deal than people might be giving it credit for. Granted that it's still early, but I trying to keep an open mind about things. It's a flaw. Check the all the MAG Monday vids below.
Sunday, June 28, 2009
It's been a while since the last SD I posted. Figured that it's a little quiet on the home front, so here you go. Note that this why I'm not looking forward to cross game chat on PS3 any time soon. It could lead to a stroke or at the very least, blown out speakers.
E3 thoughts coming soon, I promise.
Thursday, June 11, 2009
Monday, June 8, 2009
In the meantime, I thought I’d post a little video featuring “Iron” Mike Tyson. Yes, he’s not in the new game; moreover, he’s completely unaware of the latest Punch-Out!!even existing. Still, I couldn’t resist posting a little ditty called “Mike Tyson’s Brunch Out.” It’s episode 5 of the series “Meth Minute” by animator Dan Meth. Enjoy!
But doing some digging, it starts to make sense. FFXIV will be a Massively Multiplayer Online Role Playing Game (MMORPG), setting it apart from FFXIII’s story based play. Square already has ventured into MMORPG territory with Final Fantasy XI, and probably want to get a new online game out to compete with WoW. It’s great news for console gamers, and especially PS3 owners. And maybe with all the other Final Fantasy stuff coming out now and in the near future (FF games on Wii’s Virtual Console including the recent release of FFIV The After Years, FFXIII, FFXIII Versus and the FF Crystal Chronicles: The Crystal Bearers) two FF games for one console in a year isn’t that surprising. But is Square Enix giving the fans what they want or flogging a dead horse?
Unfortunately, this is final’s week at my University, and I have a ton of stuff to do to wrap up the quarter this week. No tests, but lots of papers to write and short stories to revise. Therefore, I can’t delve into blogging just yet. After Thursday though, expect a ton of reactions from me, which will (of course) be a Nintendo-centric response. I will say now (without trying to be a fanboy) that it seems pretty funny both Sony & Microsoft are trying to cash in on the motion control introduced by Wii. Granted, each do it their own way, but too bad Microsoft’s super-de-duper motion/voice controlled “controller” NATAL costs about $200. I don’t see legions of non-gamers signing on for that.
I’ll post a couple quick things though before delving study time!
Sunday, June 7, 2009
God of War, as a series, has always been pretty brutally violent. But this is almost too far. Someone is going to be really, really pissed off. Pulling the eye out of the gorgan looking thing was the icing on the cake. Oh, and I'm totally preordering this business as so as I get the chance.
Thursday, June 4, 2009
Wednesday, June 3, 2009
Holy shit again!!! I don't think anyone thinks this game is going to be anything but awesome. This demo had me ducking and dodging like a really good action movie. Which is what they were going for. The collapsing building was the capper for me. I'm going to get this one day one. And the online stuff could be cool as well. More about this later today. (maybe)
Well, 360 owners finally have MGS on their console. But it's not MGS4 like people thought. It's the next MGS game starring our favorite cyber-ninja, Raiden. It didn't show alot, but come on. It's MGS. It'll be great. And in case you were wondering, yes, it IS coming out on PS3 as well. Don't get your hopes up on stealing any Sony's exclusives this year.
Holy shit! A Star Wars MMO that doesn't look like it sucks. This game makes me want to try and upgrade my computer. I might have to break my self imposed ban on MMOs on myself. Hope it turns out ok. Check it out.
Left 4 Dead is doing pretty good for 360/PC zombie killers. So Valve is dropping another one this Fall. It's odd that Valve would make a whole new L4D rather then make more DLC for the game they have out already. Guess we're going to have to wait longer Half-Life 2:Ep 3.......
Tuesday, June 2, 2009
With me taking the State Medical board test, I missed Nintendo's press conference and almost missed Sony's, but I got done early and caught the whole thing. It was awesome! I'll follow up on the cons later. One of the highlights was Uncharted 2. The demo was really cool and made me hyped to get the game. One of the things that Jack Trentton mentioned was that the Uncharted 2 online beta was starting tonight at midnight. Sweet deal. And guess who's in?
More on the beta when I get home.