Showing posts with label Club Nintendo. Show all posts
Showing posts with label Club Nintendo. Show all posts

Tuesday, January 13, 2009

Doing “the Mario” in Real Life

Sorry we haven’t been posting in awhile folks, we’re all back in school and working various jobs, so we’re lucky to even be able to play video games right now, let alone post about them. We’ll keep working to step things up though. In the meantime, maybe this clip will help make up for our absence.


In an episode of the Japanese variety show Kinchan no Kasoh Taisho a group of performers staged an amazing performance based on Super Mario Bros., creating a spectacular re-creation with a few comedic flourishes. Enjoy!




Well back to the grind stone for me! Look for more updates soon!


Max

Sunday, December 21, 2008

More on Club Nintendo

After giving a quick rundown about Club Nintendo with information I heard from a close source, I was finally able to access it late in the week, see what it was about, and register my games. The problem with logins is solved, and the site can now handle enough traffic for you get into the prestigious doors of Club Nintendo. First off, I may have been misinformed about the Famicom designed Nintendo DS being available as a prize; the prizes include much more modest offerings, such as Wii Remote holders, game cases & holders, stylus sets, Mario Party & Animal Crossing themed playing cards and even a Hanafunda Card (the cards that Nintendo made and sold when the company started over 100 years ago) set with Nintendo artwork. Below you’ll find a miniaturized version of the prizes currently available (click on the image for a bigger picture). Prizes are subject to change without warning.




There are still some bugs and unfinished aspects to the site. A couple of examples of this is that the page states you can get 10 Coins for every Virtual Console/Wii Ware title, but currently, those are not being counted. Another example is that the page claims you can register games you intend to buy to get a 10 Coin bonus, but that section of the site is not live. Certainly, there’s still some kinks to be ironed out.
Some games you think that would count toward Coins (in my case ExciteTruck on Wii and Star Fox Command on DS) do not count at all—weird. No explanation for that either save for something along the lines of saying “all games are not worth Coins.” Oh well.


So that’s about it for now; despite current unfinished aspects, it’s really nice to have Club Nintendo for North America now. Again, the best way to learn about it is to check out Club Nintendo for yourself. Register your games and earn some swag! Prizes will start shipping out tomorrow for those who wish to claim prizes. Happy clubbing!


Max

Tuesday, December 16, 2008

Club Nintendo is LIVE!

After announcing Club Nintendo would be coming to North America in early October, I’ve just found out that the site has gone live at http://club.nintendo.com. Club Nintendo has been around in both Japan and Europe for awhile, allowing gamers to earn points (or “Coins” for the North American version) to redeem for Nintendo-themed rewards. Up until just recently, Nintendo had tracked Nintendo game purchases with its “My Nintendo” program via Nintendo.com, though there were few motivations for registering products as about the only thing you could get in return was three issues of Nintendo Power for free. Well, now it’s ready to launch here, and it’s long overdue! From what I’ve been told, the version us North Americans are getting is more similar to Japanese version than European one (and that is a good thing!). Unfortunately, there are some (read: a lot) of bugs still on the website. I’d love to tell you all about what you can expect going there, but although I’ve transferred my “My Nintendo” data to Club Nintendo, I can’t log into Club Nintendo. I called NOA’s Customer Service line to find out that they are aware of these bugs and are working hard to fix them. The Rep I spoke to said they should hopefully be worked out by tomorrow, and assured me my data had transferred successfully, despite me being unable to log in currently.


What I have heard is that Nintendo made DS and Wii games are the ones that are worth Coins, with DS games racking up 30 Coins and Wii games 50. “Bigger” Wii games, such as the Wii Fit Bundle, are supposedly worth more, like 80 Coins. While they are not currently worth anything, there is word that Virtual Console & Wii Ware games may eventually be worth Coins too, although a modest amount, like 10.


Again, going on only what I’ve been told, 300 Coins nets you “Gold Member” status while 600 Coins gets you “Platinum Member” status. Rewards apparently range in price from 300-800 Coins.

Also, apparently Coins are earned by not just registering games, but registering them and then completing surveys on the games you registered. Not all Nintendo published games have surveys up (games like Children of Mana, Trace Memory, and Polarium) and therefore are not worth any Coins, even if you have them registered…not yet anyway.


I look forward to learning more about the program, and once I’m able to access my membership I’ll be sure to post more, including information about what rewards are available (right now I’m hearing Mario & Animal Crossing themed playing cards, game cases, DS cases, even the Famicom designed Nintendo DS). In the meantime, check out Club Nintendo for yourself!


Max

Saturday, October 11, 2008

Lotsa Reasons I’m Stoked about the Wii Right Now

I can’t post about my 360 anymore—and it better not give me any more reason to. So while Dustin and J are happily in the PS3 club, and I’m overcoming the bitterness of 360 problems galore, I’m looking more to Maureen’s and my Wii, our “first child” (we actually call it that, as it was the first thing, let alone game console, that we bought together), with a list of why I’m excited about it and will be playing it increasingly over the coming weeks and months.



  • No More Heroes 2! - I’ve just come back to the original and am still wrapping it up, but I’m thrilled there’s more assassination adventures ahead. Suda 51 wanted to do a sequel, and while the over-the-top gore fest for Wii only received a lukewarm reception (at least in sales), I’m stoked to see Travis Touchdown back in action, becoming the franchise character he deserves to be. More laser sword fighting and toilet squat saving? Yes please!



  • SIN & PUNISHMENT 2!!! – Sequel to one of my favorite games ever. I think I said enough about it here and here. October 2nd, 2008 will go down in history as not just the day Biden handed Palin her ass in the VP debate, but the day my dream of more Sin & Punishment Treasure goodness came true.

  • Nintendo Club coming to North America by year’s end – Oh hell yes, finally we can get some good swag outta buying Nintendo Wii (and DS) games, much like Japan does. Gamers in the know of the Nintendo Club have always cast a jealous eye to the East, but now we’re going to get some excellent goodies. At least we better get stuff that’s comparable to all the treats Japan’s Nintendo Club has sent out. This will be a really effective way to strengthen Nintendo’s customer loyalty a great deal.

  • The chance of Monster Hunter 3 coming Stateside – I know the other Monster Hunter games haven’t received the biggest reception in North America, but the third one should definitely come over here, mainly because it’s an opportunity to fill the gaps in the Wii’s lacking core library. A cool game like Monster Hunter could gain attention with the few offerings for hardcore gamers. Hopefully, the reportedly clunky controls will get tweaked a bit before the game’s release.

  • A Punch-Out!! remake! - I loved Punch-Out and loved Super Punch-Out even more. It is not a franchise that has deserved to languish as much as it has. But now with Wii-motion (AKA “waggle”) on the scene, it’s a perfect time to bring it back. Yeah, so far it looks to me a straight remake of the original, and I’m hoping for new characters (maybe a versus mode, a la Wii Sports' Boxing), but look at this way: I’m in my 30’s now and played Punch-Out as a kid on the NES, even in the arcade. Kids today have no idea who Little Mac, King Hippo or Bald Bull are. If this is what it takes to get the franchise going again, I’m all for it. Plus, I know I’ll have fun with it no matter what—especially punching the croissants and loaves of French bread outta Glass Joe. Sure it doesn’t make sense, but does it have to? It’s awesome!




  • Mad World – Thank goodness for Platinum Games, former members of the beloved & brilliant Clover Studio. Clover made some of the best action games ever, and Platinum looks to continue down this path. Mad World looks great, almost a combination of Clover’s own God Hand and Frank Miller’s gritty Sin City (both comics & film). It is uber violence that even puts No More Heroes to shame with its sadism and unflinching chainsaw beat-‘em-up action. I don’t know when this is coming out, but it’s not soon enough.

  • Animal Crossing City Folk – I have no illusion that City Folk is anything more than just another rehash of pretty much the same game. Still, I love Animal Crossing, from designing super hero clothes for my characters to growing orchards upon orchards or just decorating my house. The big reason I’m excited is that I’m sure Dustin and his fiancĂ©e, Rose are going to get it and we’ll be chatting it up as we visit each other’s towns. Maureen is reluctant to try it, but I’m hoping she’ll become an addict like me after she gives it a chance.

  • Rygar: Battle of Argus – Yeah, I know it is basically the PS2 game all over again, with a couple of improvements, motion controls, and an anime-ized makeover for Rygar. Thing is, I never played much of the PS2 version, and what I did play, I loved. Rygar is a great franchise, and I liked him in the arcade and on the NES in my younger days. It’s almost kinda cool that the excellent PS2 game is getting a makeover for a new audience. Plus, an action game can’t hurt the Wii lineup.

  • Games I’ve ordered – I ordered Wario Land Shake It and Sambo De Amigo from Super-Fly Comics & Games. They’re having some problems with their distributor, but I’m happy to wait for now (gives me a chance to save up!). Wario looks like great fun and Samba is an old friend made new again.

  • Games I’m playing – I’ve been delving into Wii Okami and returning to No More Heroes, plus I’ve just received a great amount of games back from my niece and nephew, including Super Mario Galaxy. I’m going to be sinking time in all three, as well as polishing Sin & Punishment skills on the VC.

  • Wii Fit – I can’t find it anywhere, but my sister got it for her family and I’m hoping to play it with them. Also, hopefully I can score a copy for Xmas. It will be good to do some low impact exercises, lose a little weight, and help establish a healthier lifestyle, things the game has allegedly done for many people.

  • House of the Dead: Overkill – I nearly forgot to mention this one. House of the Dead 2 was the reason I bought my Dreamcast (a Japanese one no less with guns made by Sega), and I still play it on my Wii on the House of the Dead 2 & 3 Return. I thought that House of the Dead 4 might come to Wii after playing its gun-shaking control in the arcades. Instead it turns out that there’s now a brand new House of the Dead game, and it looks fucking phenomenal. Maybe I’m sold on the game because of its Grindhouse-like trailer, but from the trailer, one can see that revolvers are used in one scene, automatics in another. This would make it the first HOTD game with weapon switching in the arcade mode. It also looks like a prequel (again, with the 70’s feel of the trailer). It drops in February, and I know Dustin is really stoked about this one too.


  • Greater Wii suppy – More supply means more people with Wiis. My buddy Aaron went hunting one yesterday and found one at the first place he looked, so I look forward to playing Smash Bros online with him. I’m also happy that people who have wanted to have one forever will finally have a better chance of landing one.

  • My Wii has never broken down on me – Had it since launch. It’s locked up a couple times, but nothing console killing. I've transported it all over the place, including Super-Fly Comics & Games for "Free Wii Play" days where customers can come in and play. Still, it's shown no wear and tear from this. Recent posts made by me should indicate why this is so exciting to me...

  • I’ve only had to call Nintendo’s Customer Service Line once regarding the Wii - and it was about a controller connectivity issue, which the automated troubleshooting tips provided a fix for.


I know that’s more than enough to be excited about, but the Wii has been a great system, and I’m happy to see so many great things in the pipeline for it. It’s also nice to look at it and respect the hardware, despite lack of HD (not that I have an HDTV), as being reliable and capable of yielding so much fun.

Max