
Not the price drop people were hoping for, but it should make Sony some money in the meantime. Now, go buy Shadow of the Colossus.
J.
Night vision is the best vision......
Now we’ve done this before, except last time Dustin thought ahead and brought his own headsets and controller, so we could all play and chime in; this time they were stuck with my janky headsets and I was left out of playing. Still, I was content to watch. The last time we did this was shortly after Halo 3 came out, and never before has so much smack talk and absolute lunacy reigned over at my house. However, back then, everyone on LIVE was chatting. This time, no one was. Therefore, no one could talk back to the endless jive J was spouting off at. From insults to pure randomness, the man is hilarious to watch go off on Xbox LIVE.
Some other people must have thought so too, as they tagged along and stayed in Dustin and J’s party throughout several games—even though J was being downright mean. He wasn’t really being a jerk; more like he was parodying things he’s heard on LIVE or people complain about on LIVE. Very tongue in cheek, indeed. Still, no one was talking to us. Until we met “DieHard Jim.”
Good ol’ “DieHard” (AKA “Earthworm Jim”) was a lad no older than 12, and probably much younger than that. He was talking up a storm! Like any grumpy adults, J & Dustin asked him if it was past his bedtime, and shouldn’t he be drinking his chocolate milk? Yes, we’re all bastards. Through all the shit talk, Jim’s falsetto voice piped up: “Are you guys really trying to kill me?!?”
“YES! OF COURSE WE ARE! IT IS A HALO 3 DEATHMATCH THAT WE ARE PLAYING!” came the reply from our end. DieHard didn’t seem too fazed though, and rode around in a Warthog as much as possible, yelling “WAHOOOOO!” …or at least until J or Dustin caught said Warthog with a rocket—something that happened many times.
So what’s the point? I guess that we’re people who just try to have too much fun in unconventional ways? We’re guys who pick on the little guy, then post his gamertag on our blog? That Xbox LIVE needs an enema? That maybe WE’RE part of the problem? (Probably.) Maybe the point is, folks online should watch the hell out when the Driver I.D. crew gets together and plays online for a few laughs. Maybe it's a good thing we haven't been able to mobilize our podcast yet! (But we will...)
Max
Overall, it’s pretty simple. Since the Wii Menu update to 4.0 last week, there is now a small SD Card icon in the bottom left of the Wii Menu. Click on it, and it takes you to the SD Card, where you can store various channels (like games). I immediately went to the Wii Shop Channel and downloaded all the games that I have had to delete due to space limitations (and there were quite a few), which I thought would be a daunting task. Then I finally saw the “Titles You’ve Downloaded” icon on the Main Wii Shop Menu (blame my ADD) and I had them all again in a flash. I also of course downloaded Super Punch-Out!!, which came out today, and had to fit that on my card because of space limitations.
There’s one hitch. You need to have available Wii system memory to boot up games off of the SD Card. It’s like the games don’t load off the SD Cards themselves, but get transferred to the Wii. So if your Wii system memory is already jam packed, you can’t load any games off the SD Card. A simple solution is available however; just move more games to the SD Card to free up some system memory. You can have the Wii do this automatically for you. Easy peasy!
I loaded up a few games off the card, and even the biggest games (N64) loaded within 10-13 seconds. Piece of cake! This storage solution addresses the long running problem of not having enough room for all your channels/games on your Wii. On other systems, you can opt to buy a bigger hard drive or something, but up until now, Wii has had nothing like this. It’s great now that it does, and moreover, it’s free (provided you already have an SD Card). One word of warning: I’ve read reports that clicking the SD Card icon without an SD Card inserted can create problems, like system lock up. Hats off to Nintendo for finally addressing the problem and making it easier and better than I at least imagined it would be.
Max
Miyamoto: It’s not surprising that Iwata took time to praise Miyamoto and his techniques of game development. Apparently he said Miyamoto is on a 24/7 Non-Disclosure Agreement because even his hobbies become games (gardening = Pikmin, getting a puppy = Nintendogs, exercising = Wii Fit). I really like the idea that Miyamoto kidnaps junior employees to get them to playtest games and try to get them to figure them out on their own. Also the picture of “bandit Miyamoto” is priceless.
Wii and DS Success: The Wii has apparently sold over 50 million units worldwide, making it the fastest selling video game console ever, as it has already beaten the Sony PlayStation 2, which took longer to sell 50 million. Big news to be sure, but it’s hardly surprising. Then again, Iwata reported that 20% of people buying a Wii had no other video game system in their homes and 27% of Wii owners were female. That’s pretty impressive; Nintendo is really delivering on its promise to expand the market. Iwata also claimed that third party software is doing well on Wii, but why is he the only guy saying that?
The DSi meanwhile has sold over 2 million in Japan and Amazon reports it is the most pre-ordered system ever. I don’t know, I’ve said before I’m not too interested in it and I can’t see the overwhelming appeal. However, it is a great system for the (few) people who already don’t have a DS/DS Lite and are looking to get one. Plus, they are developing several apps for the handheld, so it might turn out to be a pretty big deal in the long run. Maybe the idea of using the DS like a pocket organizer/palm pilot is finally in the works as we speak. Let’s hope the DSi helps prevent the iPhone from becoming a major gaming force, as J was telling me the people making those games aren’t so big on quality control.
Final Fantasy games – Two new Final Fantasy WiiWare games is great news, especially Final Fantasy IV: The After Years, as my wife Maureen loves FFIV and looks forward to playing this. Getting all(?) the original Final Fantasy games on Virtual Console is great news too, though I’m sure they’ll be priced higher than usual, plus I’ve already shelled out for most of these on the GBA & DS. Still, it’s nice they’re doing it.
Rock N’ Roll Climbing – All I can say here is that it’s a complete missed opportunity to make a perfectly awesome Ice Climbers sequel. Dammit. Or would that be too predictable? Nonetheless, this looks kind of fun.
Zelda Spirit Tracks – Link on a train?!? I never would have imagined it, but I like the idea a lot. Link in a conductor’s outfit looks a little weird, but still kinda cute. The “Celda” graphics and tapping play mechanics from The Legend of Zelda: Phantom Hourglass have returned. I still haven’t played Phantom Hourglass yet—it’s on the list of backlogged games I don’t yet own—but I may have to pick it up before Spirit Tracks hits. It looks like some new ideas are at play here, such as manipulating a statue and getting it to fight for you. Also it looks like you may be able to pick routes on the train tracks, I’m guessing with the stylus. Here’s the trailer for those of you who missed it:
Storage Solution: I haven’t messed around with it yet, but I plan to test it out in full later today and will post impressions after I do. I forgot about GDC going on until logging into the blog last night and seeing J post about Nintendo’s stuff, but I had logged onto my Wii and downloaded the new Wii Menu 4.0 with the ability to load WiiWare and VC games off of an SD Card. “At last!” I thought, but it was kinda surprising out of context. I have many Virtual Console games I’ve had to delete due to space limitations, and with Super Punch-Out!! coming to Virtual Console next week, I’ll definitely be taking advantage of the new storage system!
Virtual Console Arcade: It’s about time! I always wanted arcade games for Virtual Console, and though we’re starting out with a couple good games and a couple stinkers (I mean, c’mon! Mappy?!?), there’s potential for great games to be released. Games like Magic Sword and other classic Capcom games; 2D fighting games; light gun shooters; more of Sega’s back catalog (it’d be cool to see the Sonic the Hedgehog arcade game, which has never been on a console), and other great arcade games of yore. Maybe Nintendo will even get into the act and release the Punch-Out!! arcade game, F-Zero AX or the Mario Kart arcade game. Who says all the arcade releases have to be old ones?
WarioWare: Snapped: So Nintendo finally does something EyeToy like. I like the WarioWare series a lot, and this looks like another installment where you’ll be looking stupid playing the game. You gotta love how the WarioWare games keep evolving to suit Nintendo’s latest hardware.
Other things: Outside Nintendo’s keynote, it was announced that the second Professor Layton game, Professor Layton and the Diabolical Box, is being translated for North American and European release, hopefully within the next six months. Level 5 President and CEO, Akihiro Hino said that he’d like all six Professor Layton games translated for the U.S. and Europe eventually. Excellent news indeed!
In other exciting news, IGN has the scoop that my beloved Super Punch-Out!! will be available on Virtual Console next week, Monday, March 30th. Hell yes! It will be just the training I need to get in the mood for the new game.
Max
Once again, keeping you all in the loop. Oh, and J's right; I do have some stuff to say about Nintendo's GDC keynote, natch. Stay tuned.
Max
It seems everything old has been made new again, as the game clearly stars Little Mac and Doc is back training him too. There were even shots of Mac training: jumping rope, hitting the heavy bag, lifting weights. These are probably just cinemas, but it’d be neat if they were in-game mini-games or something; whatever they are they looked cool, and Doc was audibly encouraging Mac through each exercise. Best of all is that the classic scene of Doc riding his bike with Little Mac jogging behind is shown, recreated down to the pink sweats! Awesome!
Then Mac is seen battling a bevy of familiar faces: Glass Joe, Von Kaiser, King Hippo… but then, what’s this? A new face! Someone called “Disco Kid” makes an appearance. So this may not be just a remake, but a re-imagining as well. Then Little Mac fights King Hippo, knocks him out, and is hoisted to Doc’s shoulder.
Not too much else to report. I still don’t know if there will be optional balance board controls for this or not. I also don’t know how many new boxers there will be, though I’ve heard there is a female boxer. At any rate, May 18th can’t come soon enough! Just figured I’d share the news with those of you out there without the Nintendo Channel.
Max
House of the Dead Overkill
Sega has teamed up with Headstrong Games to give The House of the Dead series a much needed shot in the arm. Back in May, I was at a Dave & Buster’s with Maureen and my pal Mike, and we played House of the Dead 4 (or attempted to; it was a janky machine). There was some motion aspect of shaking the gun controller to the game, and I got excited that the game might come to Wii. What Wii owners gone is much better by a great margin: House of the Dead Overkill.
Overkill keeps the spirit of the HOTD series alive, but does it very differently; namely by framing the entire game in a “Grind House” style drive-in exploitation movie setting. There is lots of over-the-top violence and the most swearing in a video game ever--something Dustin has alluded to in his impressions of the game. But that doesn’t mean it’s a slouch in the gameplay. Far from it in fact; you’ve got to be quick on the draw to get several power ups and a careful shot to rack up massive combos, which in turn rack up points, which leads to cash to buy weapon power ups or new guns. Yes, it is the first HOTD with more than one weapon, and it’s a very welcome addition. The story is pretty engaging, albeit a bit silly, and there are even mini-games (how could it be a Wii game without them, amirite?) for 1-4 players.
If you were ever a fan of any of the HOTD games, you owe it to yourself to check out the latest and easily the greatest one, House of the Dead Overkill on Wii. It’s definitely not a kiddie game by any stretch of the imagination.
Mad world
Unbelievably, I have not picked up my copy of Mad World yet. Mainly because my tax refund check didn’t go quite as far as I hoped it would. However, I plan to pick the game up in the next couple weeks for sure. Therefore, I don’t know the ins and outs of the game, but I do know it’s an uber-violent brawler that is based on the evolution of reality TV shows becoming something called "Death Watch" where people tune in to watch people kill each other (a la the film Running Man). You take the role of a guy named Jack, a chain smoking, bike riding, doesn’t give a crap about anyone else, tough guy—and he will draw blood.
It seems that the main weapon of the game is a chain saw, though almost anything can be used for a weapon, from simple things like garbage cans to more ominous traps such as a giant aircraft engine conveniently parked near a battle area, to a passing subway, to a pit complete with a stomping spiked top to it.
One of the more interesting aspects of the game is that it is entirely in Black & White, a very interesting choice by Platinum Games, but one they came up with from the get go. It’s causing many to liken the game to Frank Miller’s Sin City franchise. The other awesome fact is that it’s being done by Platinum Games, who along with doing the promising looking Bayonetta, are also the remains of Clover games, who have done many great games including my beloved brawler God Hand.
Since I can’t give impressions, here’s a little look at the gameplay:
Call the Wii kiddie all you want, developers, especially Sega, are reaching out to mature audiences who have a Wii. There are other games like the new Tenchu game or the upcoming Dead Space semi-sequel coming in the Fall, or even the much hyped Conduit game. Right now, mature gamers have some quality choices on the Wii, and Sega’s offerings are definitely worth checking out.
Max